Quote:
While reviewing the 2nd/14th LH regiment I noticed the inclusion of ATGM teams in essentially rifle sections. I contend this raises issues with unit range & filters.
In
The Rifle ATGM Section includes a Javelin ATGM with a range 1600m greater than the section's primary weapon of 400m. To range this section beyond 400m to enable the Javelin to engage armour at distance would permit the primary weapon to fire too.
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If I understand this correctly its not an issue, use the Op Fire filter not the Y key
Set range vs infantry & soft targets low to control use of those weapons if needed.
Set range vs armor to something suitable at longer range to exclusively use ATGMs.
For infantry squads with long range RPGs or Grenade launchers equipped with AP capable rounds do the reverse.
Set range vs armor low to restrict engagement range with these weapons.