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Old April 8th, 2016, 08:55 AM
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Mobhack Mobhack is offline
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Default Re: Lessons Learned from the Rus - Ukr war

Strange, as one of my standard anti-tank tactics is to dump arty on any irritating tigers (ww2) and on through modern times. Even 25 pounders do fine as long as you remember that artillery is best used concentrated.

So if a target is worth attacking, you direct fire-blows onto one target at a time with all (or most) of your field and heavy batteries. That includes 4.2in/120mm mortars.

"One target" means directed into one spot - with a spread of maybe 3-4 hexes max from the centre point.

It may only "blow their socks off" - but any de-tracked AFV stuck in the wrong place are likely to be irrelevant to the game, and can be finished off with tank-hunter parties in the mop-up phase if necessary. Or they may simply get demoralised and the crew bail, so all you then need do is park a little scout car in the same hex for a turn to ensure it burns = full VP for it, and possibly a kill marker for the little scout car if it spots the debussed crew returning and brasses them up as it does this. And tin-can APC have always suffered when subjected to concentrated artillery fires.

Therefore - nothing in the article is really surprising. UK artillery has after all been in the swift concentrations of fire business since c. 1942 (Uncle, Mike, Yoke etc. fire orders - concentrations of fire from regiment all the way up to Army Group Artillery level).

As for UAVs in the game - these are really just spotter plane replacements. Your "Player God" level of battlefield knowledge of the enemy gives you "UAV level" spotting, even in 1930...
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