Re: Mount Mod for v1.78
Ya, it would be nice to be able to mod reload time in a mount, too. Although since some weapons components have different reload times, the degree of effect would be different depending on the base reload time.
AJC, I see. Your idea is that components should all get smaller and more powerful as technology in general advances, and in general players are expected to almost always use mounts once they achieve them, and to all try to develop these mounts. So, that makes sense now that I get the design intent. (I was looking at them from the perspective of a mod trying to add more choices and balanced tradeoffs, which is a different design intent.)
PvK
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