Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Ravindau
In my experience the balance in non-ME Random Battles with all-default settings (100 %/XXX) is pretty much off.
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Player experience is probably the most important factor.
What map size and battle points are you using?
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I am not very experienced with SPWW2, but I am not arguing that the game is too hard, period. I am arguing that defending is relatively hard and attacking way too easy.
Latest game: German Assault against Ancac Defence, May 1941 (Tobruk). 2000 vs. XXX pts (740, I think), 30x30 map.
Shotgun V-hexes, 20% AI advantage. (Contrary to what the manual says, AI extra pts are also given in quick battles, not just campaigns.)
This means, as the Germans I was actually at 2000 vs. 890 or so, but still the Aussies didn´t stand a chance.
The game gave me 40 turns to achieve my objectives, all the time in the world, no need to hurry.
AI defended well, did a good job with its meagre points, but to no avail. It just didn´t have enough to work with.
I attritted the poor Aussies away in 23 turns, they had no choice but to surrender. Final tally was 4000 : 300 or so. But I didn´t defeat Ancac, their points allotment did it.
