Thread: Scenario Battered Bastards
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Old May 31st, 2016, 08:47 PM
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Default Re: Battered Bastards

thanks for another one Grant however Suhirs comment about the ATGMs reminded me that's one thing I have noticed as a trend in your scenarios.
You often deploy them so they can only engage at fairly short range. This is good for RPG users but not ATGMs as they are far more likely to give their position away & don't need/want to be up close.

As deploying will talk hexes
The most common modern ATGMs have a range of 40 hexes.
At short range 6 hexes or so they are less accurate than they are at greater ranges.
Most seem to have the same accuracy from 7 or so to max range though some seem to drop off in the last 5 or so hexes(older 70-80 accuracy at a guess)
However I think (gut feeling)the longer the range the more likely it is that the unit will try to avoid the shot.
Deploying them at a distance from the platoon can often benefit their survival.
Dragon ATGMs are a bit different though firing at medium range is still better than short but they are still far more likely to be spotted.
I often have a covering squad near them who can pop smoke so they can relocate.
Simple rebalance replace 2 Apaches with 2 or 3 scout helos. Combat Aviation Brigades are made up of 24 Apaches & 30 Scouts.
Dang I would be motivated to become a better pilot & get my bum in the big boys toy.
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