
June 9th, 2016, 06:48 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,615
Thanks: 4,057
Thanked 5,814 Times in 2,869 Posts
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Re: Question about Preference settings
There are a host of variables not just in the code but in the nation being played and the level of technological development........Running tank heavy in a nation with very expensive and therefore high capability armour will chew through more points buying that armour than you would if you used the same setting for a nation that was using tanks that were a decade or two behind the cutting edge versions and that would allow a wider variety of other units to be bought BUT both games have code that reduce arty and anti armour unts bought if the setting is tank heavy and much depends on how many points you use to start with AND the built in variables like
if (Tank_Heavy && Random(99) > 66
that are scattered around to ensure that if you used the same setting over and over there will be some variablity just as auto deploy ( what the AI uses and Humans player can too.....) in our games does not give the same deployment over and over
Don
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