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Old August 20th, 2016, 11:52 AM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: Survivability and aircraft

My point is no different with the helos than it is with tank/apc crews and passengers (Which is why I re-posted the video on the transport helo.) escape and evade/cause a little havoc behind enemy lines if enough troops survive or you just them to safty if close to or inside your own lines.

If you buy helos and make them part of your "core" units they will gain experience like every other unit, so the longer they or any other unit survives, the longer they'll generally stay in the fight down the road.

With this investment made like a tank etc. aren't you going to try and save the crew/or passengers so they can fight again for you?

Aircraft in this game for this topic is a non factor due to map sizes/operational requirements (Altitude and Speed etc.) and most importantly you can't make them a part of your "core" troops again, like you can with helos.

Military helicopter pilots train for this maneuver on a regular basis as a part of their re-cert as a minimum as do civilian ones.

It just boils down to...

1. Can it be done?

2. Is there the will to do it?

Auto rotate is no different than a "controlled crash" of a glider really about the same concept if you read the material I provided.

And one of the most famous of those happened at a place in France known as Pegasus Bridge and how important was that "controlled crash" to the allied cause? Our gliders of today are our transport helos.

Whether you love them or not, use them or not, reality is here and in the real world, they're here to stay. About 80%-85% I will buy them in some form to be a part of my "core' units depending on campaign opponent and location.

I'm not asking for anything fancy in graphics etc. but, for players like me that's willing to expend assets on them, maybe they deserve the same shot as every other vehicle in the game for crew and passengers.

Have to get ready for work, enjoy the rest of your weekends!

Regards,
Pat
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