Thread: emissive armor
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Old August 16th, 2002, 07:41 PM
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Default Re: emissive armor

Quote:
Originally posted by javaslinger:
Are there any patches out there incorporating these changes in Emmissive Armor?
I just added an "Emissive Shield Generator" component. This component takes advantage of the fact (at least I heard it around here - and AFAIK it wasn't changed with this patch - if it has someone please let me know so I can remove this component!) that Emissive Armor applies its emissive ability to all components in the ship, so even if you have 1 emissive and 10 regular armor on your ship, if the regular armor gets hit it still reduces the damage. So what I did is I took an Emissive Armor and removed the Armor's get hit first ability, so it continues protecting the ship until the component itself happens to get destroyed! In effect, then, this component acts like the Shields from MOO1 - it reduces the damage of every hit. (Well, every hit that penetrates the normal shields...) Now I wonder, does this effect stack with normal emissive armor, since the new component is of course a different family...
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