Re: Simulating Robotic Vehicles
Not sure if you'd gain any real advantage over an engineer squad, possibly so. I'd start with using the engineer tanks and the MRAP class vehicles as guides in your development.
As for AI control of such a vehicle you could use waypoints to a VF hex with the IED placed in the adjacent hex.
Play around with your idea. My suggestion would be to start with engineer and MRAP vehicles.
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