Quote:
Originally Posted by DRG
Logistics......... I had intended to (mis)quote Nathan Bedford Forrest's "git thar fustest with the mostest." to illustrate the point but that sent me down the google rabbit hole of information and I'll derail this thread a bit
But on the thread topic I think forcing a quick outcome only benifits the "low tech" side so allowing more time to bring all the support required to cut down casualties would help balance the high cost of first world units ....and best caution the player to not rush things
Don
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I'd tend to agree.
If you look at most of the battles in Vietnam, post-invasion Iraq, and Afghanistan the low-tech side tends to hit as hard as possible as fast as possible then run for cover before the high-tech assets can be brought to bear.
No one ever said they were stupid, as a whole ... there's always the 10%!