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Old October 11th, 2016, 01:31 AM
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Default Re: Visibility Scenario #336

Quote:
However while most AI units were destroyed, retreating or routed, the AO and a few others were still hale and hearty so according to the game guide ("The game will end early if one side is thoroughly routed, or completely destroyed, and [my emphasis] the other side has gained all the victory hexes") it should've continued, right? Unless that "and" should be an "or."
Nitpicking how would you describe it concisely.

If no unit in good order is contesting a victory hex then the game can end early. Assume they just tried to evade & escape the battle is lost & hence over.

Lets assume you started with 60 units.
The otherside takes or had control of all the objectives.
You now have say 5 units in good order the rest are destroyed or routed.
Your way past the point of being an efective fighting force outcome is obvious so the game calls it a day, force moral was lost ages ago if any of your remaining units got in a fight they would soon be running anyway.
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