Thread: Devnull mod?
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Old August 16th, 2002, 04:51 PM
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Default Re: Devnull mod?

Off the top of my head:

-a good dozen or so extra hullsizes, including
--corvette
--tiny carrier (aaw, innit cute?)
--2 new fighter sizes
--superdreadnought
--large colony ship
--low- maintenance mining hulls
--oh... lots more of those

-Revamped weapons.
--external mount missiles (great fun)
--loads more missile classes, in fact.
--POint defence is now broken up into fighter and non-fighter pdc.
--Point defence cannons can now clear mines. (no minesweeper component)

-Whole new tech areas
--monolithic construction
--Engineering (Scotty! Give me more power!)
--Much more of this, too, but my brain doesn't work on a Friday afternoon.

A cool AI that can handle all of these changes.

-Space Monsters
--'nuff said.

I think I'll just shut up and let someone else sell it to you, because I'm not doing a very good job. Anyway, it's great mod. Play it.
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