
December 28th, 2016, 08:07 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
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Re: Feasibility of such a map?
15 is the limit ( it's actually 16 as ground level is zero ) and that's as hard-coded a limit as you can get. NOT something that can be hex-edited. EVERY level of terrain has to be defined in code.
You can always find ways to work within the limit......the game can only approximate reality
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