Re: Patch 2 Mount feature not implemented?
Nope, you aren't. I went back over the beta forums and I think I see what happened. Prior to 1.72 there was no "Any" option for mounts. When he added it inadvertantly the "Any" and "None" types both allowed any component, weapon or not to be used. We pointed that out to him and he fixed the "none" type, but apparently the "any" type is still identical to it, and therefore incorrect. It's possible we never tested the "any" afterwards, seeing the "none" was fixed and assumed the "any" was as well.
It would be a bit of an hassle, but you can make a mount do what you want. You would have to use the new component family feature for mounts and list all the waepon families.
Geoschmo
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