Quote:
Originally Posted by shahadi
Say, a unit is spotted by your ATK helo...then it moves behind a building. On the next turn that unit behind the bldg is visible to you (that's "God view") while the helo can't see it or target it, but you the player can see it.
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I think that something like what the Combat Mission series will be a good alternative to that. Say, your unit moved in the vehicle range of the helo. Instead of that unit being visible wherever in ends the turn, a marker is placed in the hex (it will be either infantry or vehicle marker) the unit was spotted. That way you'll see where the unit passed, but not where it ended the turn. The markers will last until the end of the player's turn.