View Single Post
  #36  
Old August 18th, 2002, 06:05 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: The Future for SE IV? Does it have one?

Quote:
Oh yes, combat needs some sort of 'simultaneous' resolution to resolve lots of balance problems. I think that 'impulse' turn-segments would work as well as 'real time' since all that 'real time' actually means is many small steps executed very quickly so it looks like it's in motion. Why waste the extra processing time on display for animation's sake only? Just have 64 or 128 'impulses' in a turn and have ship and weapon initiative to calculate who goes when.
How about adding travel time to the weapons? Then you don't have to worry about who fires first, as long as you fire before you are hit.
Reply With Quote