Re: The Future for SE IV? Does it have one?
I suppose it's too much to ask for a proper Newtonian movement system? Proper vector arithmetic, acceleration and displacement handled, Facing changes etc?
(Actually, the facing part is optional depending on the 'ground' scale and time scale.)
Even without 3D, a 2D vector-based game would be so much better than the current battle system.
...and seeing as I like the current system too, going 'real physics' could only make it better!
Steve.
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Nature always obeys her own laws - Leonardo da Vinci
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