
August 21st, 2002, 05:55 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: The Future for SE IV? Does it have one?
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say red if it can fire, yellow if it can move, orange if it can do both.
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Or maybe some other colours completely, since some ppl have troubling distinguishing between those three...
Chromatic nitpick aside... you wouldn't have to have fractional shield regeneration. If the minimum of 1 shield point regenerated per impulse is still too high, just multiply all shield, weapon & damage Ratings up by a common factor (say 10) and then recalculate the number of impulses needed for regenerators.
In other words, the minimum of 10 shield points regeneration per turn wouldn't be a big deal, if a shield generator I produced 500 points and a DUC I did 150 damage.
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