Re: winSPMBT V11 upgrade for 2017
Well, that's the way it should be working....tanks turning hull and turret should be generating a more active reaction based on unit size but remember that battle conditions, like smoke and enemy experience, morale and suppression all factor in
EDIT
I just double checked with a campaign I'm running/testing in winSPWW2. changing hull position for a HT generated an OPfire response from a tank 3 hexes away ( through trees...... ) but a change in facing for the infantry in the same hex did not so it's working the way we expected it to from my POV
Last edited by DRG; March 30th, 2017 at 10:22 AM..
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