Re: Planetary weapons problem.
			 
             
			
		
		
		
		Hmm.  I have not seen this problem.  In a recent PBW game, the 5000 RP I invested in Planetary Weapons was the most productive (so far); I've reduced the enemy to just his homeworld and one other colony (both protected by minefields for the time being.  THAT was an unpleasant surprise!)  
 
The ships were your basic design:  escorts with just enough room for 2 PNs.  No ducs, and everything worked just fine. 
 
EDIT:  Granted, this is v1.49.  Maybe a Gold patch introduced this bug??? 
  
 [ August 19, 2002, 10:10: Message edited by: dumbluck ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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