Re: Planetary weapons problem.
Hmm. I have not seen this problem. In a recent PBW game, the 5000 RP I invested in Planetary Weapons was the most productive (so far); I've reduced the enemy to just his homeworld and one other colony (both protected by minefields for the time being. THAT was an unpleasant surprise!)
The ships were your basic design: escorts with just enough room for 2 PNs. No ducs, and everything worked just fine.
EDIT: Granted, this is v1.49. Maybe a Gold patch introduced this bug???
[ August 19, 2002, 10:10: Message edited by: dumbluck ]
|