Re: MBT's
I'll take a good look at this in a week or so but a quick look indicated for the 125mm guns both the sabot and HEAT have a max effective range of 3000m....that's 60 in game hexes and FWIW....HALF what we have allowed. My first task will be to figure out why that tiny detail has been overlooked by everyone for nearly 20 years but this is not just an issue with Russian guns......the info for the Chieftain Mk 5 is no different 120-mm APFSDS-T, L23A1Max Effective Range Day: 3,000m.....German Main Battle Tank Leopard 2
120-mm APFSDS-T, DM43--- Maximum Aimed Range(m): 3,500 Max Effective Range Day: INA
120-mm APFSDS-T, US Olin GD120 Maximum Aimed Range: 3,500 Max Effective Range Day: 3,000
Night: INA
120-mm HEAT-MP-T, DM-12A1/US Olin M830 Max Effective Range Day: 2,500
That last one is the US M830 and in game terms that 2500m = 50 hexes
So it would appear, and it truly baffles me how this developed, but every tank gun range is high......so the " good news" is it's not just one type or nation that is out....they ALL are and the other " good news" is the stated Maximum Aimed Range is well within the Maximum Aimed Range that most maps in the game allow anyway so for most games what you get is not any different than RL. That said, it still surprises me that after all these years NOBODY has taken issue with the tank gun ranges...more surprising than that we didn't catch it either...the simple fact is we are allowing, on average, sabot ranges that are double what they are capable of in RL for all nations
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