
August 20th, 2002, 07:27 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: Empire specific components, tech - possible?
Quote:
Originally posted by gregebowman:
Ok, let me see if I got this right. Depending on how many racial point levels I use, I can save the race using that number. But I still don't understand why each race has the three different .emp numbers. Can anyone expand on this issue?
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Because in multi-player (MP) games - not all will be played at 3K or 5K. Hence modders will often save different emps for different MP game levels.
There's another issue. If you try - using Add Existing - to load a 3k RP game - SE will give you an error msg. It will load a 2k Version of the empire - because 2K is the default. Then you can set the RP's load the desired 3K empire and remove the other. Of course - you can set the RP lvl BEFORE attempting to load your 3K empire.
This error msg is/was the subject of the current thread ; A puzzlement ...
[ August 20, 2002, 18:30: Message edited by: Elowan ]
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