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Old August 19th, 2002, 07:29 PM
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Default Re: Ancient Wars, SEIV style

Quote:
Originally posted by Suicide Junkie:
Well I was thinking of something the equivalent of a train. Shove the army in, and row the boat.
I am coming back to this cause doesn't there need to be some way to increase the speed of an army unit in the strategic map, getting to the battle, that doesn't affect his movement on the combat map, during the battle.

Is there a way to do this?

And can you have negative movement bonuses? If all Army units have a base movement of 3, call that the speed of a guy walking in formation, can we then have armored troops move at a speed of 1, since they have to carry more they can't move as fast right? And could you include a "wagon train" as a component that would give more movement (standard, not bonus this time) on the strategic map without giving more movement in combat?

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