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Old January 8th, 2001, 10:02 PM
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Default Useful Starbases! ? Modders, please respond.

In another topic, WhiteHojo made a suggestion that might be a very good one. So that it doesn't get overlooked, I've made this new topic. I quote him below, with some editing.

quote:
Originally posted by WhiteHojo:
I'm no gaming expert but might there be some way to ... mak[e] the computer think a base is similiar to a WP? Maybe changing the classification of all Bases to units w/a size of 0 and the displacemnt of 0 so as to not take up space in a planet's cargo hold,instead of labeling em as ships?



How about it, modders? Is it possible to introduce into the game a special huge WP with the capacity of a starbase, and yet trick the program so that it doesn't take up any cargo space on the planet?

I can see some potential problems right away:
1) You don't need a spaceyard to build units, so you could build starbases on any planet.
2) It wouldn't show up on standard long-range scans of a system. Has the effect of giving starbases a sort of cloak for free.
3) It wouldn't have any maintenance costs.
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