Re: Missing / Lost Scenarios
Okay, 557 is tricky, I tweaked the ammo dumps per Andy and set them to cost 0. I also renamed the units as you suggested.
560 is a mess. The original scenario designer changed all the German unit names and it makes figuring out things difficult to darn near impossible and a very time consuming process. Not sure on this one. It looks neat but man just about every German unit is got some funky name. What would help is if you could say something like G0 and G1 are 3.7 ATG's but are actually MG's squads. That would help me pinpoint the issues.
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