
August 23rd, 2002, 01:20 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
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Re: New, alternate means of modelling QNP in v1.78
Quote:
or make bigger Versions of the engine damaging weapons, so regular ones are good enough to kill little ships, but bigger (or same size but more costly) ones are needed to kill bigger ships.
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Or, just use the nifty new mount toys to create an engine-killer-only mount
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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