Re: Junkyard Mod
there isnt one yet. im going to work on one, but i wanted to incorporate the techmod (or other tech tree expanding mod) into it as well, since the research tree seems to fill up pretty quickly. i guess i could just lower the yield on ruins, but i would rather introduce more variety through expanded tech trees.
if you just want a plain vanilla Version of the mod to work with gold, the modinfo.txt or the readme.txt describes all the files i changed, and how. some of those files can just be copied over into gold, and others (like the tech area file) can just have one or two lines changed.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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