Thread: Junkyard Mod
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Old August 20th, 2002, 10:23 PM
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Default Re: Junkyard Mod

there isnt one yet. im going to work on one, but i wanted to incorporate the techmod (or other tech tree expanding mod) into it as well, since the research tree seems to fill up pretty quickly. i guess i could just lower the yield on ruins, but i would rather introduce more variety through expanded tech trees.

if you just want a plain vanilla Version of the mod to work with gold, the modinfo.txt or the readme.txt describes all the files i changed, and how. some of those files can just be copied over into gold, and others (like the tech area file) can just have one or two lines changed.
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