Re: winSPMBT V13 ( 2019 ) Upgrade
We are done testing.
Changes made were showing some progress and seemed to be working well but it was totally screwing up low point games where a player might deliberately set the P2 AI player using Country training OFF for low experience and it was turning them into Rambos on steroids and meth and we are, to be honest, too way past the point of being interested in endlessly tinkering with this trying to get a marginal item working so it is being pulled from the list of changes.
It did, however, show some improvement with some tweaking in how it handled normal games against the AI and was no longer "levelling up" low point -low unit games as it had been. As I said earlier we had initially tested it for what it was supposed to help with and it did....but it was seriously making a mess of lower point games levelling up the experience points in battles outside of the battle types we had hoped it would help balance things a bit more in some cases 20 points higher than the same nation under the same battle conditions as P1 so you could have two nations evenly matched normally but the one as P2 would be getting an experience boost that was not intended to happen on low point games
Last edited by DRG; March 23rd, 2019 at 09:56 PM..
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