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Old April 4th, 2019, 05:08 PM
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Default Re: Infantry class differences, MG fire modes while delaying

Quote:
Originally Posted by anlubue View Post
A campaign with 10 maps. 40x60, foo additionally and no experiments with the headquarters. I promise it! Thank you all together for your help.

"I also have created many good starter scenarios (check the guide under the tutorial section for beginning scenarios list)."

I'll play them Zovs66, but the one with Michael Witmann I leave out. thanks for creating them!

Thanks Scorpio and DRG for your additional Tips

Making A0 a vehicle of some sort
-loses his artillery ability

Mobhack, damned that was exactly my plan behind the plan but I really did not want to admit that.

imp: At the moment I am reading "Ecology of the Planted Aquarium" by Diana Louise Walstad and "Mortars and Rockets" from Terry Chamberlain and Terry Gandler. Both are probably not suitable to speak better English, but I hope something stays.
Hi friend. And after you do all that I propose to play a game PBEM ....

I think there is not much to add to what they taught him. Only it's good what you propose to do short battles on small maps with few troops. That will help you to know how the units react in battle. The battle orders that happened to him are pretty good, but he would try to use more variety of troops.
Infantry, motorized infantry, scouts, sniper, antitank infantry, machine guns, antitank guns, mortars, off-map artillery, armored vehicles and tanks.
That would be within two reinforced companies.
You can buy the two companies, one infantry and one armored company.
You can remove platoons from these companies so that you do not have as many units and fill the gaps with auxiliary or support units mainly in the armored company. Remember that you can assign those units added to any of the companies (button "h" details of the company ... etc.).
That is, it uses combined forces.
As you move through the campaign and see that you manage the units well you can add platoons and attach them to the companies you already have, or add more companies. It is as if he were promoted from a lieutenant commanding a reinforced company to colonel or general when he has one, two or three battalions.
If you are interested, I can see how to put together a campaign and send you the saved game. It is good long campaign although I do not finish it. In generated campaign you can only choose 3 opponents. In the German long campaign he can fight with Poland, France, perhaps Holland, England, Australia, Russia ... in the first 15 or 20 battles.
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