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Old May 8th, 2019, 09:12 PM

sigeena sigeena is offline
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Default Re: Is the AI smarter in v12?

The AI has some weaknesses. I like to play an Inf Bn set-up with a map about 120(L) x 80(W). That's about 6km by 4km. The expected defensive frontage for a Bn is usually about 2km, so I'm leaving plenty of room for maneuver for the attacking AI, in Delay and Defend battles.

However, when I'm on the attack, the problem arises for the defending AI, who usually has only about a reinforced Company size to deal with the same map size. They tend to be alot more spread out or only defend 1 locality with depth.

If possible, I would like to have dynamic map sizes, partly to deal with this problem.

Further, I've started playing a battlegroup, with an additional armour company. So I've further upped the map size to 160(L) x 120(W). 8x6km, for more depth and width with armour deployment. Again, works very well against an attacking AI, but not really suitable in the defense.

The AI also has a penchant to deploy defensive units near the edge-width of the map.
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