Thread: Z Fire
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Old May 29th, 2019, 12:18 PM

Anton Anton is offline
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Default Re: Z Fire

Quote:
Originally Posted by Isto View Post
Its probably the angle of the shot. For infantry thats lying low or behind a cover there is more to hit when the shell drops on them from above and for vehicles its more likely to hit top armor.
Excluding an unlikely direct hit, an HE shell typically lands on the ground within its blast radius of the target, so the splinters hit its side.
Quote:
Originally Posted by Isto View Post
I think its always good to give room for customization as those who do not want it may leave them as they are.
Yes, for it encourages the modding community.
Quote:
Originally Posted by Isto View Post
Editing the preference choises might be a lot of work though. Probably could create some other problems too. Maybe some advanced off game tool that gives acces to extra preferences such as that.
Area-fire efficiency is not much different from Artillery efficiency, so I see no reason to set them via different programs.
Quote:
What other kind of house rules have you encountered ?
Prohibit all area fire, allow area fire only for definding/delaying HMGs.
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