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Originally Posted by Isto
Its probably the angle of the shot. For infantry thats lying low or behind a cover there is more to hit when the shell drops on them from above and for vehicles its more likely to hit top armor.
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Excluding an unlikely direct hit, an HE shell typically lands on the ground within its blast radius of the target, so the splinters hit its side.
Quote:
Originally Posted by Isto
I think its always good to give room for customization as those who do not want it may leave them as they are.
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Yes, for it encourages the modding community.
Quote:
Originally Posted by Isto
Editing the preference choises might be a lot of work though. Probably could create some other problems too. Maybe some advanced off game tool that gives acces to extra preferences such as that.
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Area-fire efficiency is not much different from
Artillery efficiency, so I see no reason to set them via different programs.
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What other kind of house rules have you encountered ?
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Prohibit all area fire, allow area fire only for definding/delaying HMGs.