
September 1st, 2019, 09:41 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 480
Thanked 1,922 Times in 1,250 Posts
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Re: Infantry class differences, MG fire modes while delaying
from the mobhack help, units tab:
Quote:
Name - the unit name, 15 characters max. (All text in the game must be USA ASCII !! - cedillas, umlauts etc. may display in MoBHack, but will do strange things and possibly crash the game). do NOT 'pad' the right hand side of the name with spaces as that screws up in-game displays - this version of MoBHackMBT now automatically trims trailing spaces in any case in names. Do not use characters or character sequences that are significant inside the 'C' programming language ("\n" may cause unexpected screen corruption - "&" needs to be "&&" etc).
If the Unit Name in underlined as in the example above it indicates that specific unit is used as a template unit in a formation
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