While I
REALLY appreciate the feedback, what I was trying to figure out is the following...
Does an
armored off map
SPA unit benefit from being
armored when it is being "
counter battered" by the AI or Player?
Does the "
code" allow for this?
I know if the "
same" unit,
ABBOT for instance to stay on point, is on the map, it's armor protection is taken into account as assigned to that unit when being attacked.
Survivability is the bottom line I guess w/o "
mucking up" my question any further.
Just trying to figure out how some of this works is all within the programing.
Outside of this main topic noted above,
I do understand the point with regular "
field artillery" though many modern large caliber light weight artillery (
M177 is a great example of this capability.) can be fired and moved before with minimal or no loss a majority of the time. Even in the game,
not all those units are necessarily destroyed fully in the first counter battery salvo or second one.
THANKS!!
Regards,
Pat
