Re: Things we\'d like to see in the next patch
While we are talking about waypoints, I would like to see a system similar to "Empire Deluxe", which is a pretty old DOS based game which is as addicting as SE4.
Basically, in ED you had "paths". There were 3 different kinds: land unit, air units and sea units. Paths could be chained together with no limit on the number of legs. This made production of units in the inner parts of your empire very easy to set up so that new units eventually made it to your forward staging areas or battle areas.
In SE4, this would translate into being able to link waypoints to waypoints and make each leg only apply to selected ship types. This would fix one of my pet peeves: if you want to move a ship a long distance, you have to manually tell it where to resupply along the way. I believe you can turn on the resupply minister, but once he activates, the remainder of the ship's orders get lost.
If only the linked waypoint option was implemented (with increased number of waypoints) this would be a great improvement. Then we could set up paths linking inner shipyard areas to the front lines having the ship resupply as necessary along the way.
Slick
[edit: spppelling]
[ September 30, 2002, 17:01: Message edited by: Slick ]
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Slick.
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