I'd really like to see this bug fixed (AI not using bonus correctly, posted by Oleg):
http://www.shrapnelgames.com/cgi-bin...;f=23;t=007152
It shouldn't be too hard too fix but would have an enormous impact on AI performance.
And ofcourse I'd like to see the AI use captured populations, but that would probably require a lot of work from Malfador...