I begin with the cornfield. General Ricketts sends his 2nd Division against Miller's Cornfield, and a terrible volley of shot and shell from rebel artillery, concentrated around the Dunker Church, begins to work over the Federal line. Union 12-pounders at the North Woods don't have the range to reach the Confederates, so, after counterbattery fire from the few 3-inch Ordnance rifles I have up there, I begin the process of moving the Napoleons forward only after the rebel guns have fired all their shots and are suppressed. A bit gamey, yes, but in this mod, artillery is deadly against other artillery, and an exploding caisson can cause immense damage.
The Pennsylvania Reserves can't take the Confederate artillery fire. Truman Seymour tries to rally his regiments but they mill around in confusion along the Smoketown Road. 1st Pennsylvania also took a volley of musketry from Mississippi infantry hidden in the cornfield.
