
November 8th, 2002, 01:59 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Things we\'d like to see in the next patch
Ragnarok:
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I got to think about a new type of weapon. Call it "Shock Wave Device"
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Sounds great. If I follow your explanation, it's a little like a weapon from MoO2 - expanding fire ball of doom or some such. Anyway, I made a similar weapon up, and yes, you can definitely increase the damage with range (infact you can have zero damage over the first bit of range if you'd like). The problem will be that the % chance of hitting will degrade with range... you might want to give the weapon a + % to hit, though I suppose some ships will manuover through/over/around the shock wave okay (see Capt Sulu and the Excelsior in Undiscovered Country)
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I think at level I it could do damage 300 at 1 sector, 200 at 2 sector.
Level II would do damage 350 at 1 sector, 300 at 2 sector, 250 at 3 sector and 200 at 4 sector.
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certainly.
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This would probably be pretty hard to put in I would imagine but it would be awesome to see.
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I think this'll be the hard part. You can't have weapons fire radiating away from the ship, only a direct line of fire from the ship to a single target. Furthermore you probably want an area affect. I'm assuming that these are your requests for the next patch - Area Damage and Radiating Weapon Pics - and I agree 100%
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To balance it, it would be uber expensive, and it would destroy the ship that used it. Causing ones to not build as many as they cost alot for a '1 time use' so to speak.
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You can't have 'destroyed on use' for a component that doesn't do a stellar manipulation or 'destroy ship' unless boarded - yet two more good abilities that could be added/tweeked in the next patch!! The best you can do in the meantime is have a long reload time (weapons fire rate of 30 should do)
[ November 08, 2002, 00:03: Message edited by: jimbob ]
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Jimbob
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