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Old July 27th, 2020, 09:10 AM
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Default Re: German Campaign using War Cab

Turn 5

Contact & it could have gone better.

NORTH
No contact & spread out, terrain here is more open trying to check both sides of the road for surprises. 2 Squads will proceed up the road at 3 hexes a turn.

SOUTH

The first squad to make contact moved 1 hex into an orchard & still lost 2 men to fire from 150m, suppressed could not see firer so another squad looked & lost a man.
First blood to the Brits but at least we can see them now, he is resilient bringing up other units to engage 4 other squads suddenly open up & we are down another man. (the squad above the smoke is double stacked 2 squads there)
Then it gets worse I bring up a MkIV & discover that turret is vulnerable to rifle grenades. So used to anything but lights being safe from the front.

4 men & MkIV's main armament gone & we have not killed anyone yet so not a great opening.

Tank fires smoke & we rout & pursue the first squad killing it & discover the 2 squads further North.
As the ATG has a good field of fire show the tanks above the orange line & we can engage the top squads from here.
We can see along the E>W road seems safe.

At the bottom things went better scout & sniper discovered 3 squads without taking fire, scout pulled back.
Waiting to see if we can get behind them using the road before we engage so we do not end up chasing them. In this terrain we will have to find them again.

The squad we killed was the only damage caused of the 10 squads found 1 is in a field, 1 is on rough & the rest are in Rough + Orchard or Wood. They are not making life easy.
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