Turn 14 start

Thigs are heating up several smoke dischargers were triggered in the last few turns which saving us from taking any damage.
US arty is heavier than I said this is probably the first turn it all fired together, lost a few men & SPmortar that I was relocating next turn it took 7 damage, be surprised if it does not die this turn.
CENTRE
Things were fairly simple near the road a lone Baz Team was the only AT weaponry, armour has taken up position in depressions here to give the infantry a turn to catch up. Scout & the Stug(i) are in the front depression.
Due to problems down South taking out the top AA gun fell to the centre group, its currently abandoned but crew will reman this go if not taken out.
Smoked out the Squad West of the AAgun to deal with local ones & attack it when infantry discovered the ATG slightly SW. Then the Sherman in the South treeline decided to join in.
The MkIV 2 hexes East of the Sturmpanzer and a squad there can take out the Baz Team without taking return fire.
The Sturmpanzer then needs to take out the lower AAgun so the other MKIVs can operate in safety.
SOUTH
The ATG & a Baz team caused problems here, the infantry had to deal with them initially though the Italian M-14 tank got the kill shot on the ATG.
Moving to take out the Sherman that was troubling the centre from the hill drew fire from another to the West, once that is dealt with I think this area is clear.
Ha doing this AAR is handy thought nobody in the South could see the lower AAgun but the smoke has cleared & the Panther can so centre is a simple affair.
Just destroyed it with the first shot & moved on the Sherman which fired dischargers, it will have an AT Team 100m away when the smoke clears.