Turn 22
The tanks were easy enough as ran straight into our sights as were the units we bypassed who did the same, seven squads in all they never fired a shot.
I only manually fired 3 or 4 shots at them as they routed into our arms op fire did it virtually all for me.
Good thing I took infantry when headed to kill the AA guns there were 2 ATGs as well but without infantry support picking off was straight forward.
Decisive victory & as did in 22 turns would have been the same result with timed objectives on

The gif will not show influence I think due to booby traps it could not figure it out.
Odd as well last frame a Russian squad suddenly pops up - only did every other frame though.
Had a blast playing that one not because we thrashed them just for the fun factor map actually provided lots of different ways to approach things.
It would actually have been more difficult vs US or Brits due to their AT weaponry meaning you need to be far more careful with supporting vehicles.
Flame Halftrack helped keep the momentum going its speed meant it could get to problem areas fast which is what I want them them to deal with.
Don't use flame vehicles often but vs US Brits I would go with a tank as you need the armour