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Old September 15th, 2020, 07:41 PM
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Default Re: German Campaign using War Cab

Turn 12 Start

What a difference a turn can make not much has changed up North but it looks like we are facing at least a reinforced company down South
Some artillery came in including up North causing a few pinned units but otherwise okay, 122 Batt will be this turn.

We will move a few more units to support the push towards the mortars, they were busy taking out the ATGs this turn.

Getting the unit to A to attack the entrenchments proved quite difficult lost a couple of men drawing distant fire from the squads at B as fast moved but with the help of the 222s got both to retreat status so risked a pioneer Mech Assaulting.
Placing smoke as we need to check mines & create a path so the infantry can get ahead of our armour.

Engaging the squads in the mixed woods to the far South makes no sense till we are past the mines it will consume time & probably men, the squad here took more fire than I was expecting the Marder had to cover him as pulled back.

We have lost some men & the AA unit while the Russians are down 10 units 3 each of Squad, HMG, ATG & we got one AAMG. Took around 15 shots before scoring
a critical HE hit.
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