There would be all sorts of fun with 'weapon tweaking' if MM would implement the
other damage types I requested...

I think that just 'skips armor' is too simplistic. I want(ed) the armor ability and skips armor damage type to have levels like cloaking and sensors. So you could have Armor 1, Armor 2, Armor 3, and Skips Armor 1, etc... levels of armor strength and levels of armor piercing. All sorts of arms races could be built into the tech tree with this feature.