Re: Difference between PBEM and TCP/IP
Imperishable:
EXACTLY! I've never understood it when games dont allow for tactical combat between players and state that its because 'No one would want to wait yadda yadda yadda'...NONSENSE!
In my experience, half of the fun of playing these games is arraying your fleets and tactics against those of your opponents. If the AI isnt capable of performing complex tactics and fleet cooperation (and it never will be) then its left to the players to provide that. When the game doesnt allow it, a HUGE chunk of the incentive to play multiplayer goes out the window.
I 100% agree. Let the PLAYERS decide if they want to 'waste their time' or not.
Talenn
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