
August 26th, 2002, 09:48 PM
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Fighter Question
I think they've also made seekers harder to hit:
From History.txt:
Quote:
Version 1.75:
7. Added - Added new Settings.txt fields - "Seeker Combat Defense Modifier", "Planet Combat Offense Modifier", "Planet Combat Defense Modifier".
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So that may help keep seekers viable until later in the game. Besides, just because it's "common knowledge" that seekers lose their effectiveness once everyone has point-defense doesn't mean you should completely abandon seekers; more importantly, you also can't just stop using point-defense because the enemy isn't using seekers anymore. If the enemy is human, they may just be waiting for you to let your guard down (i.e., stop using PD). Finally, a large planet full of seeker-armed weapon platforms can still be fairly deadly to a smaller fleet. Or, if the ships are smart enough to stay out of range of missiles, they're not going to get many shots at the planet...
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