Re: Omaha Beach - Scen #9
95x95 map----- meeter-------5 turns ran....... no junk
95x95 map----- defend--5600 points------5 turns ran....... lots of arty etc--found junk
95x95 map----- defend--10000 points------1 turn ran....... lots of arty ,smoke etc, etc--found a bit more junk
90x90 map----- defend--14000 points------1 turn ran....... lots of arty ,smoke etc, etc--found a bit more junk and some was three hexes in
70x70 map----- defend--15500 points------1 turn ran....... lots of arty ,smoke , air etc, etc-- lots of junk up to 4 hexes in from the west
45x70 map --- defend--15500 points------1 turn ran....... lots of arty ,smoke , air etc, etc-- junk up to 4-5 hexes in from the west
That last one was interesting in that I could see junk being added with just about every arty stonk...... whether that was the arty or the smoke the arty generated has yet to be determined
BUT...... we have learned a few things......... It is NOT large maps that causes this and it is NOT just older sceanrios
Testing continues
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