Thread: Travler
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Old August 26th, 2002, 09:31 PM
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Default Re: Travler

Storm damage hits when the ship enters the sector.

You could mod all the waepons so they don't use supply. If you do the supply thing you don't need the sector or warp damage. Then your "Warp Engine" is really just a standard engine with a huge amount of supply storage. Make it really big so you don't have room for anything else on the ship. Or make a hull with the storage built in and room for only engines. You'll want to disallow standard supply comps and definetly QR if you do this. You might even want to disallow or radically increase the cost of supply facilities. If the supply facs were disallowed you would have a "Warp Ship" that had a finite usable life span. You'd just have to destroy them when they were out of fuel. Your weapons ships wouldn't have to be destroyed though.

If you went with the damage idea instead I wouldn't have a problem with the damaged warp ship hull costing you maintenance because the rest of your navy would be zero maint units, correct? But personally I dislike the unit Version of this idea a lot because of the stacking issue.

Geoschmo
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