Re: ice for shields, and other grit-tech stuff
so if you make it an armor component, conventional weapons would have to skip armor, and regular armor would have the shield ability?
and then you would have to go back and destroy the armor once the hull was hollowed out? hmmm.
if using the emissive idea, conventional weapons would need to do enough extra damage to account for the emmissive armor, but what if it ran up on a ship without the shields? they would do an extra 35 points of damage per shot, or so.
These ideas are definitly better than what i had come up with though, thanks guys. if anyone has more to add, i would be eager to hear it.
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