Re: v1.78 bug?
My tests were all run in turn based games. I could run a SimMove test game... So, you're saying if it's a turn based game, SE4 doesn't check to see if the current data files match those for *.gam? In that case, you're right, I shouldn't see the error message, even with the modpicker.
So, does the modpicker use the same command line prompts that PBW does? If so, maybe that's what I'm seeing. Perhaps SE4 only checks for matching data files if there are commands in the command line prompt?
I'll be back with the test results in a few minutes...
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