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Old June 6th, 2024, 07:46 AM
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Default Re: Foxhole Mod for Steel Panthers WWII

Quote:
Originally Posted by lukerduker123 View Post
Howdy! I tried what was instructed, but I still get the 'not a valid PAL' issue. This is real odd. This is also what it shows me when I open up the 'about paintshop pro' tab.

Quick EDIT: I was using the PAL files from the SHPedit folder. Whoops. Swapping over to the palettes in designs I found the original palette I started using two years ago. I saved that palette as a 'color swatch' in aseprite and sent a copy to the artist that's done most of the heavy unit lifting here. Whoops.

The PAL in the Shpedit folder is set up for for Shpedit. I had never tried using it with PSP until just now and it does indeed give the " not valid" message but as I said that pal is set up specifically for SHPEDIT and was never intended to be used by PSP but the ones in Game Data/ Design / Palette were

What you show with that screenshot is the same version of PSP I use and that uses the PAL's that are in Game Data/ Design / Palettes just fine so yours should too

WHY it does not is beyond weird

I just tried this one and it works perfectly...... as it has done many , many times. Try it with your copy as yours *may* have been corrupted somehow

( I had to zip it up as "PAL" is not a valid extension on the forums)
Attached Files
File Type: zip JASC_WINSP_ICON_PALETTE.zip (1.1 KB, 246 views)
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Last edited by DRG; June 6th, 2024 at 08:01 AM..
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