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Old October 30th, 2024, 07:39 PM
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MarkSheppard MarkSheppard is offline
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Default Re: Next Generation SHP Viewer

I ---THINK--- I have it sorted.

I had to reverse the order in which I was compressing the data:

i.e.

Do the loop that handles Transparent (skipped) pixels FIRST, rather than second.


(Replaced SPW-60Bs in Icon0128.shp, slot 4948)

So now I need to archive this version as a known "ok" version and start refining it more and testing it more before I release another version.

I grabbed the old USA REMOD files from here

https://forum.shrapnelgames.com/show...t=49329&page=4

went in; loaded the SHP files in one of gooseman's last uploads; selected one of the weird turreted bradley things and chose to export it (see attached zip for exported version)

Chose to replace the SPW-60B icon using that exported zip file; it automagically replaced the files, enlarged the canvas, and set all the SP Header data from the CSV in the zip.

End result:

Attached Files
File Type: zip ReModded_Thing.zip (3.5 KB, 77 views)

Last edited by MarkSheppard; October 30th, 2024 at 08:03 PM..
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